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Re: xml editing features of quanta?
by astor on Friday 11/Oct/2002, @02:15
This might be totally outside the scope for Quanta, but it would be cool to have an XML editor that supported XML Schemas. An XML Schema is like a DTD, but it it geared towards data entry, so you can say that an element should contain a value between X and Y, and you can give an element help text etc. An XML Schema can be transformed into a data entry hierarchy (like a spreadsheet, but it's a hierarchy). If it would be possible to use Kommander to not only create dialogs, but inline the dialogs into the page (as a kpart?) then it should be possible to "compile" an XML schema using Kommander or something similar into a data entry form! That would be cool!
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Re: xml editing features of quanta?
by Eric Laffoon on Friday 11/Oct/2002, @09:39
I am familiar with the concept of schemas, though I haven't used them yet. It is currently possible to use various schema validation programs in Quanta using our custom actions. You can also of course write a schema in Quanta. As far as total integration goes we wanted to get DTDs mastered first and then move on to schemas. Also we wanted to look into it more WRT whether we could incorporate exsiting tools as plugins for support or whether we would need to write something ourselves to best integrate this.

As far as integrating Kommander for data entry this is a rather natural thing for it. The mechanics of it should be fairly easy to resolve as a user, but if not let us know. Kommander uses XML ui files which are essentially the QT Designer ui file with custom widgets allowing you to associate text and actions. I don't want to get into detail here. We will be introducing it next week. However it is able to send and receive via stdout and DCOP. Using a language like Perl you can access sockets too. We have on our do list making it produce embeddable parts. This would enable for instance an intranet to embed a tabbed dialog or tree into a frame in konqueror. As far as further interaction and programming it goes the rule with a program like Kommander is that it will end up doing things the designers didn't have the remotest thought of. My use of Kaptain for PHP class dialogs was essentially using a function primarily for test in an unexpected place. So we're quite happy when someone finds a use that we didn't imagine yet.
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