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KDevelop integration?
by ac on Sunday 11/Sep/2005, @13:10
How are the issues (hard to parse existing Python build scripts since they are too powerful to catch all possibilities) raised in the past on the mailinglists about integration of the new building system into KDevelop to be solved? Strictly limiting API/syntact to the amount understood/supported by KDevelop? With everything not complying being thrown out from the SVN? Who is going to monitor this?
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Re: KDevelop integration?
by Michael Pyne on Sunday 11/Sep/2005, @13:38
From what I understand bksys will also be able to support a XML description of the target and its build dependencies, etc. The idea is to make it possible to do most of what you'd need to do using XML alone (which is machine-parsable, and can therefore be understood by KDevelop). Not sure how successful it will be, but there are KDevelop guys already working on it.
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Re: KDevelop integration?
by manyoso on Sunday 11/Sep/2005, @18:13
Well, one idea was to embed the python interpreter in KDevelop and then query scons directly via it's API. With the information returned from the API we could write out a SConstruct file that KDevelop could understand.

Unfortunately, this does not seem possible. SCons API is nearly impossible to understand and it doesn't seem that the relevant information (a list of sources, etc, etc) are maintained in any member variables we can get access to.

So, probably what mpyne said above ;)
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