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Re: Crystal Icons
by MamiyaOtaru on Wednesday 16/Nov/2005, @01:50
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And yet Oxygen is being made to use 128x128 optimally. Toolbar icons are being designed for 32x32 at least, but who knows how they'll look in 16 or 22, and mimetypes designed for 128 may just look terrible in detailed list view..
I would hope they address it, but it doesn't sound like they are paying any more attention to making sure small icons are usable than Everaldo did. SVG just isn't hot at 16px
We'll see I guess, there's just an awful lot of acclaim being lobbed at what amounts mostly at this point to words. |
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Re: Crystal Icons
by bangert on Wednesday 16/Nov/2005, @05:08
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actually - i really hope icons are going to be 'bigger' in the future...
and i really hope that screens will start to become 'bigger' as well. i want higher resolution in terms of ppi so that nice icons don't fill that much...
give me 19" screen with 4000x3000 pixels and i put 128x128 in my toolbar right away...
but, thanks to the limits in windows, hardware vendors will not give us that... hoping for vista
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Re: Crystal Icons
by Pingveno on Wednesday 16/Nov/2005, @20:57
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Some types of screens can not become larger. For example, I'm currently typing on a laptop with a 14.1" screen. If the screen got much bigger, it would loose its portability. Since a significant amount of people have a laptop or a small monitor, KDE will always have to keep these people in mind.
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Re: Crystal Icons
by Evan "JabberWokky" E. on Thursday 17/Nov/2005, @09:57
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Yes, but physical screen size has no direct correlation to size of icons without factoring in resolution.
Which is to say - your future 14.1" screen with a 4000x3000 resolution will need large icons (around 128px) to have them be the same size as today's medium icons (around 32px). Physical screen size will likely maintain a range of sizes to suit the consumer's taste, but resolution tends to always increase. Thus large icon sizes satisfy increasing resolutions on any physically sized screen from your small laptop to large widescreen displays.
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