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Re: The Crushing Truth: Linux
by panzi on Thursday 20/Mar/2008, @20:49
There is some frustrated user who can't handle Linux.
Yes its is much more complicated as it has to be. But I like the power of KDE:
kio slaves (fish!), virtual desktops, per window/application settings for things like always on top etc., configurable short cuts for everything, a nice quake like terminal (yakuake), a usable shell (bash), an awesome music db application (amarok), an awesome open source burning application (k3b), the ability to script/automate almost all kde/gnome applications (through dcop/d-bus) or just simple things like to move your window with alt+mouse, kill a applikation per ctrl+alt+esc+click, very fast user switching with ctrl+alt+f*. I for myself want miss those features.

"A computer game developer would never develop free (as in free spech) games, because they have to eat and there's not a business model compatible with free software." [sic]

At least the engine is open source but used in several commercial product: http://www.radonlabs.de/gamesdrakensang.html

Speaking of games: One thing you didn't rant about are open formats like ogg vorbis. Commercial games often use ogg vorbis, well because of no license fees. But you see, open source might be used by your favourite game. So if you hate open source so much, uninstall all your games, just to be sure. ;)

"The Linux users don't want free (as in free spech) games, they just want commercial quality without pay a single buck." [sic]

Not true. Here is a fully open source game for which people already paid even though it's not finished yet: http://apricot.blender.org/ Ok, there could be more buyers, and I hope there will be when more updates will be published.
And the same is true for movies: http://peach.blender.org/ For that more people did pay more money in less time than for the game. Maybe movies are more popular in that certain community?
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