KDevelop Gains Cross-Platform Compilation Support

    2001
    4
    Dec
    Developer

    KDevelop's programmer
    extraordinaire Ralf Nolden
    has added cross-compilation support to KDevelop. As his initial motivation
    was to support development for the
    Zaurus
    (as we reported earlier this month, Trolltech and
    Sharp have collaborated on this
    Linux palmtop), KDevelop can now be used for developing applications
    for ARM processors (both the Zaurus
    and Compaq's iPaq are based on
    the StrongARM).
    Screenshots of the new KDevelop features are available
    here, and information about using this new feature to prevail in TrollTech's and Sharp's developers' contest for the Zaurus, as well as the KDevelop announcement, are below.

    In addition to the exciting news about KDevelop,
    TrollTech has
    announced
    an international developer contest
    for the Zaurus SL-5000D (in case you are wondering, Qtopia is the
    new name for the Qt Palmtop Environment). Submitted applications
    can have any license,
    and prizes include cash and electronic gadgets (including Zaurii/Zauruses).
    To stoke interest in the
    contest, TrollTech is providing free preview binary SDKs, which will permit
    developers
    to create both shareware and commercial applications for the Zaurus (simply
    enter the contest for download instructions, the entry form should be available
    on the contest site tomorrow).

    DATELINE DECEMBER 3, 2001

    FOR IMMEDIATE RELEASE

    Embedding Made Easy - KDevelop Supports
    Cross-compilation

    Leading Open Source C/C++ IDE Adds Cross-Compilation
    Support

    The KDevelop project today announced
    that KDevelop, the leading Open Source C/C++ Integrated Development
    Environment, has been enhanced with capabilities for easy cross-compilation
    of applications (screenshots).

    The changes -- including cross-compiler configuration in the
    setup dialog, a new --enable-palmtop configure switch, as well
    as the ability to create multiple compile configurations --
    enable developers to specify different options to compile the same project,
    such as the target OS and target architecture. Developers can then dynamically
    switch between each configuration and effortlessly compile the same project
    code for these different platforms.

    Given the cross-platform capabilities of KDE/Qt, developers employing these
    toolkits will benefit especially from these new enhancements. For example,
    developers can now easily develop applications targeting both the desktop
    and handheld devices such as Sharp's
    new Zaurus and
    Compaq's
    iPaq PDAs.

    An updated version of KDevelop incorporating these enhancements will be
    released as soon as the new features are regarded stable (probably within the
    next two weeks). In the meantime,
    developers can test it by downloading KDevelop from KDE CVS.

    Press Contacts:

    United States:

    Eunice Kim
    The Terpin Group
    pmckenna@terpin.com
    (1) 650 344 4944 ext. 105 
    Andreas Pour
    KDE League, Inc.
    pour@kde.org
    (1) 917 312 3122

    Europe (English and German):

    Ralf Nolden
    nolden@kde.org
    (49) 2421 502758

    Comments

    Score: 0

    Which CVS Tag to check it out?

    Which CVS Tag is needed to download this version from CVS? The HEAD branch uses Qt3. But I think this ia a extension to KDE_2_2_2_RELEASE.

    It's a great extension for KDevelop and I want to test it. I hope someone can tell me the correct tag to check it out from cvs.

    Score: 0

    Re: Which CVS Tag to check it out?

    This is the current KDevelop of branch KDE_2_2_BRANCH heading towards to version number 2.1.

    Although it's on KDE's 2_2 branch KDevelop itself compiles with Qt3/KDE3 as well as Qt2/KDE2 without any necessary switches.

    Note that there are also some nice bugfixes, additionally. So it's like a version 2.0.3

    Have fun,
    F@lk

    Score: 0

    platforms

    Hi,
    just for information,
    is it planned to add more platforms, like SunOS, IRIX, Windows and HP-UX ?
    This could really benefit to people developping cross platform tools.
    You develop everything on one OS, then launch a build for each platform, and have the possibility to execute and debug the code on the target platform by automagically rlogin and exporting the display [OK, this works only on platforms featuring X, but for me it's 4/5 of the work done !]

    Score: 0

    Re: platforms

    And, how is KDevelop going to compile win32/X binaries in a UNIX environment?

    I can see it now: KDevelop grabs a warez copy of windows, creates a bochs partition, installs Cygwin on it, copies the code over, compiles, deletes everything, and hands back the binary. :-)

    Seriosuly though, you would at least need some sort of (possibly emulated) Windows installation to at least test the binaries. WINE isn't even close to suitable for that yet, it has a hard enough time running Windows apps you know work (at least, as much as any Windows app can work ;-)

    Score: 0

    Re: platforms

    AFAIK, Borland's free C++ windows compiler works just fine under Wine. With the ability to run windows command-line utils almost as easily as unix ones (that's what Wine gives), you're home, more-or-less. Still you need the header files and libraries, but these can be downloaded for free - get a windows machine, install SDK on it, and copy the directory over to your unix box.

    Score: 0

    Re: platforms

    Don't you know better ?
    There's a GCC toolchain suite for Window$, and it exists too in the form of a cross-compiler toolchain.
    See http://www.libsdl.org/Xmingw32/ http://www.mingw.org
    So I hope kdevelop could be use to cross-compile at least SDL projects !

    Score: 0

    Re: platforms

    >Don't you know better ?

    No, that's why I asked :-) Thanks for the info tho

    Score: 0

    Re: platforms

    The crosscompiling stuff is universal and you can extend target archs and os'es if your combination is missing (basically, add the crosscompiler commands). By default the setup covers irix5,6, solaris, *bsd, linux, hp-ux, aix, arm, sh, mips, ppc, i386, bla foo whatever :) You can develop *any* crossplaform stuff with that as long as you use the gnu-tools (which all kdevelop templates do)

    Ralf

    Score: 0

    Debugger Support?

    Does this allow the KDevelop debugger to run GDB in remote mode? That'd be really useful. I already use KDevelop to edit files for an embedded project (dual MIPS R3K, custom OS), but have to use Kdbg or DDD to debug it 'coz Kdevelop's built in debugger lacks support for remote binarys.

    Score: 0

    Arm

    Gameboy Advance is also based on ARM7TDMI CPU, and is supported on KDevelop.

    Score: 0

    Program debugging for Sharp Zaurus applications

    I want to know that in the updated version of KDevelop, is it possible to be used for debugging Sharp Zaurus(QTopia) applications, and even debugging them with using qvfb, the emulator for Sharp Zaurus(QTopia), within KDevelop?