Krita 2016 Kickstarter: Let's Make Text and Vector Art Awesome
Today we kick off the third Krita kickstarter! It's beginning to become a tradition. Last year, our Kickstarter backers funded the development of performance improvements and animation support -- and a bunch of other features. Right now, we're still working on finishing up the Krita 3.0 release before we implement the last of the stretch goals you all helped fund last year.
But we're looking forward. And 2016/2017 will be the Year of Text and Vector. Krita's text and vector tools were shared with the other Calligra applications, and that's always been a difficult situation. Should they be optimized for office applications or for artistic applications?
With the port to Qt5 and KDE Frameworks 5, the tight connection between Calligra and Krita got broken, and now is the time to focus on making the text and vector tools great for artists. Out with the bibliographical database, in with OpenType based fine typographic control. Out with OpenDocument Graphics as the file format, in with SVG-2. The tools themselves need to be rewritten, too, to make them more fun to use!
And beyond these two big projects, there are some exciting stretch goals, too! From smaller ones like composition guides to bigger ones like stroking vector paths with Krita's brush engines to the really big one: support for scripting Krita in Python!
We're also doing something special to celebrate our third kickstarter project: After the kickstarter is funded, we will commission Krita artists from all over the world to create art for us that we will use in various rewards! We're even planning an artbook.
Join in this year's Krita Kickstarter campaign and tell the world about it.