Thomaspfeiffer 

Debian Joins KDE's Advisory Board

Thursday, 12 July 2018

The Debian community meets at Debconf 6 in Mexico. Photo by Joey Hess, licensed under CC By 4.0.

Since the KDE Advisory Board was created in 2016, we have been encouraging more and more organizations to join it, either as patrons or as non-profit partner organizations. With Ubuntu (via Canonical) and openSUSE (via SUSE) we already had two popular Linux distributions represented in the Advisory board. They are now joined by one of the biggest and oldest purely community-driven distributions: Debian.

Read More

KDE and Slimbook Release a Laptop for KDE Fans

Thursday, 26 January 2017

Today KDE is proud to announce the immediate availability of the KDE Slimbook, a KDE-branded laptop that comes pre-installed with Plasma and KDE Applications (running on Linux) and is assured to work with our software as smoothly as possible.

Read More

KDE releases Kirigami UI 2.0

Thursday, 12 January 2017

Today, KDE announces the public release of Kirigami UI 2.0 !

All issues that were identified during the ten days of beta testing have been fixed, and Kirigami 2.0 is deemed ready for general use.

Read More

KDE releases beta of Kirigami UI 2.0

Monday, 2 January 2017

Today, KDE announces the beta release of Kirigami UI 2.0.

Soon after the initial release of Kirigami UI, KDE's framework for convergent (mobile and desktop) user interfaces, its main developer Marco Martin started porting it from Qt Quick Controls 1 to Qt Quick Controls 2, the next generation of Qt's ready-made standard controls for Qt Quick-based user interfaces. Since QQC 2 offers a much more extended range of controls than QQC 1, the port allowed the reduction of Kirigami's own code, while improving stability and performance. Kirigami 2 is kept as close to QQC 2's API as possible in order to extend it seamlessly.

Read More

Announcing the KDE Advisory Board

Monday, 26 September 2016
Illustration of a meeting
With KDE having grown to a large and central Free Software community over the last 20 years, our interactions with other organizations have become increasingly important for us. KDE software is available on several platforms, is shipped by numerous distributions large and small, and KDE has become the go-to Free Software community when it comes to Qt. In addition to those who cooperate with KDE on a technical level, organizations which fight for the same vision as ours are our natural allies as well.

Read More

KDE's Kirigami UI Framework Gets its First Public Release

Wednesday, 10 August 2016
Kirigami, KDE’s lightweight user interface framework for mobile and convergent applications, which was first announced in March, is now publicly released! This framework allows Qt developers to easily create applications that run on most major mobile and desktop platforms without modification (though adapted user interfaces for different form-factors are supported and recommended for optimal user experience). It extends the touch-friendly Qt Quick Controls with larger application building blocks, following the design philosophy laid out in the Kirigami Human Interface Guidelines.

KDE has a long tradition of providing user interface components beyond the basics that are offered in Qt itself. With KDE Frameworks 5, these have become more easily available for Qt developers who are not part of KDE. Now, with KDE’s focus expanding beyond desktop and laptop computers into the mobile and embedded sector, our QWidgets-based components alone are not sufficient anymore. In order to allow developers to easily create Qt-based applications that run on any major mobile or desktop operating system (including our very own existing Plasma Desktop and upcoming Plasma Mobile, of course), we have created a framework that extends Qt Quick Controls: Welcome Kirigami!

Read More

KDE Doing a Survey for Input on our Mission

Thursday, 16 June 2016
Illustration of an online survey

As already hinted at in the article about KDE's Vision, the next step in setting our path into the future is defining KDE's Mission statement. Right after our Vision was published, a group of people started drafting a Mission statement and discussing it on the kde-community mailing list.

Read More

KDE Presents its Vision for the Future

Tuesday, 5 April 2016

KDE contributors showing their personal visions at Akademy 2015

KDE is a highly diverse community and every one of our contributors has his or her own motives, such as having fun, developing new skills and meeting nice people. However, a common desire unites all of KDE: to change the world for the better. This shared motivation, although the major driving force behind KDE, has never really been made explicit.

Read More

KDE Proudly Presents Kirigami UI!

Wednesday, 30 March 2016
KDE has a long tradition of providing user interface components beyond the basics that are offered in Qt itself. With KDE Frameworks 5, these have become more easily available for Qt developers who are not part of KDE. Now, with KDE's focus expanding beyond desktop and laptop computers into the mobile and embedded sector, our QWidgets-based components alone are not sufficient anymore. In order to allow developers to easily create Qt-based applications that run on any major mobile or desktop operating system (including our very own existing Plasma Desktop and upcoming Plasma Mobile, of course), we have created a framework that extends the touch-friendly Qt Quick Controls: Welcome Kirigami UI!

Kirigami UI isn't just a set of components, it's also a philosophy: It defines precise UI/UX patterns to allow developers to quickly develop intuitive and consistent apps that provide a great user experience. Some concepts are: Actions are available in two drawers and additionally through some shortcuts (buttons or swipes); actions and options are distinguished into global ones and contextual ones, put in two different drawers in the opposite vertical sides of the screen; app's content is organized in pages that you can browse through with horizontal swipes. The Kirigami Components for smartphones are optimized to allow easy navigation and interaction with just one hand, making it ideal for using applications casually "on the move". Kirigami UI is not only for smartphone applications, however: It will allow to create convergent applications, which are not simply the exact same user interface scaled to different sizes, but morphing between optimized interfaces based on the input method and screen size, changing as the context changes (e.g. flipping over a convertible, docking a phone). Another important concept is non-invasive pop-ups to undo an action, rather than confirmation dialogs.

Read More