In this week's KDE Commit-Digest:
Read the rest of the Digest here.
Thanks for the digest, awesome read!
I also liked to click through to some commits, to see how certain features (the KWin optimalisations) were actually implemented. Could the links to projects.kde.org be restored? I'd love to see these back!
How is it different than the currently available rendering? What's the plan? any chance that we are getting vector rendering? 3D?
While the current OSM support downloads pre-rendered graphics from OSM's Mapnik servers, the new OSM rendering just fetches the path data (i.e. where streets are located, how they are called and classified etc.) and creates the visual representation of this data by itself.
While, given the current X11-based implementation, this requires more computational power on the computer running Marble, this approach is much better for OpenGL-based rendering, and the path data is much smaller on your disk than the pre-rendered images.