KDE Student Programs is pleased to announce the 2018 Season of KDE for those who want to participate in mentored projects that enhance KDE in some way.
Every year since 2013, KDE Student Programs has been running Season of KDE as a program similar to, but not quite the same as Google Summer of Code, offering an opportunity to everyone (not just students) to participate in both code and non-code projects that benefits the KDE ecosystem. In the past few years, SoK participants have not only contributed new application features but have also developed the KDE Continuous Integration System, statistical reports for developers, a web framework, ported KDE Applications, created documentation and lots and lots of other work.
For this year’s Season of KDE, we are shaking things up a bit and making a host of changes to the program.
The 2018 Season of KDE will have more flexible schedule options for participants. They will now have the opportunity to choose between a shorter sprint project where the working period lasts 40 days or the usual full duration project with a working period of 80 days.
The timeline is: 1st - 26th December 2017: Participant and Mentor Application Period 30th December 2017: Projects Announced 1st January 2018, 00:00 UTC: Official SoK Work Period Begins 9th February 2018, 23:59 UTC: End of Work Period (40 day projects) 21st March 2018, 23:59 UTC: End of Work Period (80 day projects) 25th March 2018: Results Announced 31st March 2018: Certificates issued and sent out
Beginning of Q3 2018: Merchandise and Schwag sent out by courier
For the first time, we are now welcoming applications from teams of up to 2 people to participate in the same project. Teams may only participate in full 80-day projects. Shorter sprint projects are still only open to individual participants.
Do you want to see KDE software work well on other operating systems? Do you want KDE applications to integrate better with another desktop environment? Do you want to see applications from elsewhere integrate better with KDE?
In the 2018 Season of KDE, we are specially looking out for projects that can help integrate KDE better with other free software projects. We welcome mentors from other projects who’d like to help our participants in their efforts and encourage applications from participants who’d like to work on such a project. Participants will need to have a fairly reasonable grip on both KDE and the partner organisation’s projects, as well as a point of contact in the other organisation that can offer support throughout the duration of the project.
If you are from another FOSS Project, have a concrete idea of something SoK participants can implement and would like to mentor them for it, please get in touch with us directly.
A Grand Prize
The 2018 Season of KDE will accept a maximum of 6 projects. We will score each project based on objective criteria, and after completion of the project, the one with the highest score will win this year’s Season of KDE.
The participants from the winning project will have a chance to attend Akademy 2018, KDE’s annual world conference, which will be held in Vienna from August 11th - 17th, 2018. All travel and stay expenses will be paid for by KDE. At Akademy, you will have the chance to meet people from all around the world who make KDE possible, present your project to them, mingle with some of the brightest minds in the world of free software, and lose yourself in one of Europe’s historic centers of music and culture.
Prospective participants are advised to get in touch with us even before the application period begins to discuss possible projects. You can connect with us at #kde-soc on IRC, via our mailing lists, or contact the maintainer of an application you want to work on (or the specific team) directly.
If you’re looking for project ideas, you can find some on our Google Summer of Code 2018 Ideas Page. Prospective mentors are requested to add ideas to this page, so that we have a central repository of project ideas that may be used for both the 2018 Season of KDE and GSoC 2018.
Participants and mentors can apply here once applications open.
The conference is expected to draw hundreds of attendees from the global KDE Community to discuss and plan the future of the Community and its technology. Many participants from the broad free and open source software community, local organizations and software companies will also attend.
Akademy 2018 is being organized with Fachschaft Informatik (FSINF). Apart from representing and counseling computer science students, FSINF engage in diverse political activities, such as FOSS activism, privacy and social justice, and so on.
Akademy 2018 Program
Akademy 2018 will start with a 2-day conference on Sat 11th of August and Sunday 12th of August, followed by 5 days of workshops, Birds of a Feather (BoF) and coding sessions.
Vienna and Akademy
Vienna, the capital of Austria, has around 1.8 million inhabitants. It is located in the middle of Central Europe, on the banks of the river Danube. With it's rich history that stretches back to Roman times. It was once the capital city of the Habsburg Empire ans is now a modern city, rated number one in diverse studies on quality of living.
TU Wien and Akademy
Almost all buildings of TU Wien are very close to the city center. From the venue a 10 minute walk will bring you directly to the inner city. Around 30,000 students study at Tu Wien, of which 6000 study Computer Science.
For most of the year, KDE—one of the largest free and open software communities in the world — works on-line by email, IRC, forums and mailing lists. Akademy provides all KDE contributors the opportunity to meet in person to foster social bonds, work on concrete technology issues, consider new ideas, and reinforce the innovative, dynamic culture of KDE. Akademy brings together artists, designers, developers, translators, users, writers, sponsors and many other types of KDE contributors to celebrate the achievements of the past year and help determine the direction for the next year. Hands-on sessions offer the opportunity for intense work bringing those plans to reality. The KDE Community welcomes companies building on KDE technology, and those that are looking for opportunities. For more information, please contact The Akademy Team.
Between the 7th and 9th October the KDE Edu team met in the Endocode offices in Berlin to work on and plan KDE's educational software.
We split up the work into three general areas: organization, infrastructure and coding.
The KDE Edu team is diverse in that there are different people interested in different tools. A sprint such as this one is the ideal meeting place to work on making sure that we are headed in the same direction. We discussed the website and how we present our projects to the outside world. We also covered improvements to our usage of Phabricator and our roles on the different goals we set for ourselves. We wanted to make sure all our members are aware and on board with them.
One of the interesting perks of having your project in KDE, besides meeting amazing teams such as ours, is that we can provide you with tools that will benefit the rest of KDE software. You can find educational software users on every platform, and we don't want to leave anyone behind. That's why we spent some time figuring out how to make sure our applications would also reach Windows and Android in the best of conditions. We also looked into our Flatpak packages to discover what the showstoppers are and to make improvements. At some point we will be able to offer fresh and stable versions of our software right into everybody's device.
And of course, we coded. Meetings are great for discussions, but it's also nice to be able to sit with your friends, in front of a laptop with a warm coffee, and start looking into the issues that have been holding us back. We pushed improvements for Cantor and its integration with several languages, we released a new version of KTuberling for Android, and a new GCompris version for classrooms. We worked on Marble's routing features and got Minuet running on Windows.
All in all, the sprint helped us push forward and overcome some crucial roadblocks. Now the apps in KDE Edu are better than ever.
"We are very happy to have the Private Internet Access/London Trust Media as a KDE Patron and KDE e.V. Advisory Board member. The values of Internet openness are deeply rooted in both organisations, as well as those of privacy and security. Working together will allow us to build better systems and a better Internet for everyone", said Aleix Pol Gonzalez, Vice-President of the KDE e.V.
"Private Internet Access is highly committed to giving back to those communities that have helped the brand and its parent company get to where it is today, and we are very much aware that vast proportions of the infrastructure we use on a daily basis, in the office and at home, is powered by Free and Open Source Software. We have made a pledge to show our gratitude by supporting FOSS projects to help encourage development and growth. We are proud to be supporting KDE and the crucial work that the project does for the Linux Desktop" said Christel Dahlskjear, Director of Sponsorships and Events at Private Internet Access.
Private Internet Access provides VPN services specializing in secure, encrypted VPN tunnels. Those tunnels create several layers of privacy and security for a more effective safety for users on the Internet. Private Internet Access's VPN Service is backed by multiple gateways worldwide, with VPN Tunnel access in 25+ countries and 37+ regions.
Private Internet Access will join KDE's other Patrons: The Qt Company, SUSE, Google, Blue Systems and Canonical to continue supporting Free Software and KDE development through the KDE e.V.
The motto of our space at QtWS this year has been "Power up!". We put it into practice in more than one way and in the most literal of senses.
First we designed our allocated space so that attendees could come, sit and relax, and recover their energies. We made sure there was ample sitting space with comfy cushions in an open and informal atmosphere.
We also wanted to make it easy for visitors to power up their devices, so we placed plugs and USB charging stations all over our booth. Our visitors came, sat, chatted, re-charged their bodies, minds and devices, while at the same time finding out why KDE is the driving force behind many a software project. This turned out to be winning idea. A lot of people came by the "Power up!" space, and the buzz gave us the chance to demonstrate exactly how KDE could also power up their software and hardware projects. Many still perceive KDE exclusively as the creator of a desktop, but, at the ripe age of twenty, KDE is much more than that.
Twenty years of development means that KDE has made many different kinds of software. Primary device UI, end-user apps, communication apps, business apps, content creation apps, mobile apps, and on and on. This means we have had to solve many problems and create many libraries in the process. Our libraries complement Qt and are very easy to use by any Qt-based application. Many have few or no dependencies aside from Qt itself. These libraries are free to use and licensed in a way that is compatible even with commercial apps. They also run on many different platforms.
To leverage all the libraries and frameworks we have created, we have also built many development tools, including a full IDE that supports both static and dynamic languages (KDevelop), an advanced editor especially designed for developers (Kate), debugging tools (Kdbg, Massif Visualizer), etc. They all support Qt and C++ and again run on a variety of platforms.
Our most valuable asset is our community. The KDE community is the real power behind KDE's projects. The community fosters personal and professional development, helping programmers become better Qt developers in a welcoming environment. Also, just by contributing to KDE, you get to help us decide where we should take our projects next and help us keep KDE code up-to-date and secure.
To prove our point, we had on display two examples of how KDE powers much more than desktop devices. We showed off the Pinebook running Plasma Desktop. The Pinebook is a low-cost ultra-netbook (only $99 for the 14'' version) built around the Pine, an ARM-based 64 bit single board computer -- similar to a the Raspberry Pi, but more powerful. The Pinebook is not only a good example of a cheap machine you can take anywhere, but also of how KDE technologies can provide a full-fledged working environment on all sorts of devices.
To drive the matter home even more, visitors were also able to play with Plasma Mobile, our environment for smartphones. Plasma Mobile has been in the news recently thanks to the fact that Purism, manufacturers of high-end laptops that come with Linux pre-installed, and KDE have agreed to work together on the Librem 5, an open and privacy-respecting smartphone. As the Librem 5 hasn't been built yet, at QtWS 2017 we showed how Plasma Mobile works fine on an off-the-shelf device; in this case, a Nexus 5x. Plasma Mobile running on an actual device is living and breathing proof of the power KDE delivers to developers.
Thanks to Halium, for example, you can sit different graphical environments (including Plasma Mobile) on top of an Android base, and Halium will manage communication between the graphical environment and the kernel. Then we have Kirigami, a framework that helps developers create apps that will work within all sorts of environments, not only on the Plasma Desktop. With Kirigami, you can deliver apps to the two Plasmas, Desktop and Mobile, Windows, MacOS X, Android, and iOS.
These powerful technologies are developed and maintained by KDE, and are examples of how KDE can power up your projects.
Purism, Todd's company, produces the Librem computers, laptops with components that, where possible, are guaranteed to be respectful of the user's privacy. Their covers sport two hardware kill-switches, for example. One shuts off the camera. The other closes down WiFi and Bluetooth.
And, although not all components are open hardware, Purism is perfectly transparent about this, recognizes it's not ideal, and aims to replace them when it becomes possible. Purism's ultimate aim is to achieve what they call Purism Purist state, in which every single chip and board is totally free and open, with all the schematics published under a free licence.
Naturally, the Librem laptops come with GNU/Linux pre-installed.
Now, Purism has set its aims on the smartphone market. Unhappy with the dominance of a few gigantic (and gigantically powerful) multinational corporations that actively crush any competition and leech data from customers wholesale, Todd and his team are raising money to fund a phone that, like the Librem laptops, is as free and open as possible, and respects users' privacy.
This aligns well with KDE's vision of what software should do for the users, and we are actively developing Plasma Mobile, which right now is at a stage where the platform actually works. It seemed logical that we should team up with Purism and work towards the common goal of creating a free and open, commercially viable smartphone.
It is true that Purism has not committed to any given platform yet. What they have done is agreed to help KDE adapt Plasma Mobile to their device, and for that they are committing resources, human and otherwise.
This is a win on both sides. KDE gets to try out Plasma Mobile on a device without having to go through all the guesswork of reverse engineering undocumented hardware. Purism gets to test-run Plasma Mobile on their device and help steer its development so it is fully supported. This gives Plasma Mobile a good chance of becoming the default interface for the Librem 5, although that decision is ultimately one Purism has to take.
However, our first step is to help make the Librem 5 a reality. The success of the crowdfunding effort will be a net gain for the Free Software community regardless of which environment finally gets to run on the hardware.
This is a step we cannot take alone. Support the crowdfunding campaign and you won't only help us succeed, but you can also become part of the project: donate now and you can get your hands on developer kits and early-bird devices!
Public institutions spend millions of Euros every year for the development of new software that is specifically tailored to their needs.
Unfortunately, most of this software is closed source.
This means that your tax money is being used to pay for software that cannot be modified or even studied. Most public institutions pay to develop programs that they do not or cannot release to the public. When other institutions need to solve similar problems, they have to develop the same software again. And each time the public - including you - has to foot the bill.
Paying a company to provide closed software also leads to vendor lock-in. Vendor lock-in is when an institution contracts a certain provider and later discovers it is very hard to switch to another one.
Companies with a stranglehold on an institution can artificially restrict usage and features of their products. They can forbid you to install their programs on more than a handful of computers, disable saving your work in a certain format, or hike the prices of licenses for no reason.
The biggest problem, however, is the safety of your data.
Closed software makes solving flaws especially hard and expensive. Even if you know how to solve its vulnerabilities, you would not be legally allowed to do so. Many branches of our public administration often have to keep running insecure software because they cannot afford to pay for the newer version.
Furthermore, closed source providers often include in their software code that collects data they have no business in collecting. This data can end up in the power of foreign security agencies, sold to unscrupulous advertising companies, or worse.
How can we put our trust in public bodies if they don't have full control over the software they are using? Shouldn't your money be used to develop software that benefits you and other citizens?
The Free Software Foundation Europe (FSFE) thinks it should - and we at KDE Community agree.
That is why we are supporting the FSFE campaign called Public Money? Public Code!.
The campaign proposes that all software financed with public money should be distributed as Free Software.
Although publishing/sharing publicly funded software under a free licence generates great benefits for governments and civil society, policy makers are still reluctant to move forward with decisive legislation. The purpose of this campaign is to convince them.
With Free Software, independent researchers can report earlier on errors, before even miscreants can use them. Experts from anywhere can provide solutions for applications because they can study the code. They can also audit the software to eliminate backdoors or other malicious code.
By using Free Software, citizens' data is kept safer and the chances of successful attacks from criminals goes down. Free Software can also be used as the foundation for better applications, building upon it to create more efficient and safer programs.
In short, Free Software can help us build a better society for everyone.
Join the Campaign!
More than 30 organizations and individuals have already endorsed the campaign, including Edward Snowden, President of Freedom of the Press Foundation.
You, too, can join the "Public Money? Public Code!" campaign. Sign the open letter that explains to politicians and policy makers why using public money to fund public code is a good idea. FSFE will send it to political representatives several times over the next months.
You can also share the link to the campaign website on social media and online forums. Send it to your friends and coworkers, and encourage them to sign the open letter.
Spread the word about the campaign by writing about it on your website, or by contacting the media in your country.
Show that you care about the future of digital infrastructure, because you will be paying for it one way or another.
The last time we wrote about Randa Meetings 2017, preparations for the event were still in progress. The developer sprint is now in full swing. Everyone is settled in and ready to start improving, debugging and adding features to KDE's apps and frameworks. But what exactly will the developers work on during Randa 2017? Here are some more details.
As you're probably already aware, the theme of Randa Meetings 2017 is accessibility. This doesn't include only desktop software, but also extends to mobile apps. Sanjiban Bairagya is working on the Marble Maps Android app, KDE's answer to Google Earth. His accessibility-related tasks include making the turn-by-turn navigation experience more visually intuitive in real-time. He will also be switching Marble to the Qt 5.8 Speech module instead of using Java for text-to-speech support in navigation. Another thing Sanjiban wants to do is find a way to let users add notes to any place on the map.
Bhushan Shah will mostly focus on Plasma in all its shapes and sizes. During Randa 2017, he will work on making Plasma even better and snappier with Wayland, as well as on making PIM apps work better on Plasma Mobile.
Plenty of new things are in store for digiKam. Simon Frei will work on improving the user interface, as well as the way digiKam handles metadata. Gilles Caulier will be busy with digiKam documentation and tools for exporting images to web services.
Dan Vratil will be busy with KDE PIM and Akonadi. He plans to discuss accessibility in Kontact with other KDE PIM developers, and complete the process of porting all PIM code away from KDE4.
You Can Be Part of Randa 2017, Too
KDE software is developed every day by people from all around the world. For some of them, Randa Meetings are a unique, rare opportunity to finally meet other KDE developers in person. After many months, or sometimes even years, of communicating exclusively via email and IRC, the developers can sit down and work together on resolving the most pressing issues. Apart from writing code, they also discuss long-term goals and decide on the future of KDE projects.
Even if you're not a developer, you can also participate in Randa Meetings 2017 by donating to our fundraiser. Donations are used to cover accommodation and travel costs, and to make sure the developers are not hungry and thirsty during the sprint. This is your chance to support Free and open source software, and to directly contribute to the KDE Community.
While you were enjoying your summer vacation, our Google Summer of Code (GSoC) students were working hard on their projects. They developed new features for KDE software, stomped bugs, wrote blog posts to report on their progress, and still managed to have fun while doing all that. With the final results announcement just around the corner, let's take a look at what the students accomplished in the past three months.
This year, 24 students contributed to more than 20 KDE projects as part of GSoC. As you probably already know, GSoC is a yearly program organized by Google for students from all over the world. The aim of GSoC is to motivate young developers to join open source organizations, and those who successfully complete their project receive a stipend from Google.
KDE has been participating in GSoC since the very beginning in 2005, and we're proud to say that many of our students remain active contributors and members of the KDE Community.
If you haven't been following our GSoC students' blog updates (a mistake you can easily fix by subscribing to Planet KDE), here's a recap of their activities. Most, if not all of their work will show up as new and improved features in the upcoming versions of KDE software.
More Power to the Creatives
Digital artists will be happy to hear that Krita and digiKam received some power-ups from our GSoC 2017 students. Aniketh Girish improved the user interface of Krita's Resource Manager, making it easier to create and edit bundles. He also created a dialog that enables interaction and content exchange with the share.krita.org website.
Alexey Kapustin worked on a touchy subject - implementing telemetry into Krita. Of course, this feature will be completely opt-in, and the information collected will help Krita developers understand the behavior and needs of their users.
Grigory Tantsevov developed a watercolor brush engine that emulates the look and behavior of real watercolors, and Eliakin Costa worked on making Krita more scriptable to save time on repetitive actions.
Along the way, Eliakin also improved and developed several plugins, including the Document Tools Plugin, Ten Scripts Plugin, and the Last Documents Thumbnails Docker.
Ahmed Fathy Shaban worked on implementing a DLNA server directly into the digiKam core, and Yingjie Liu achieved 99% face recognition accuracy in digiKam by adding new face recognition algorithms.
Applications for all levels of education, from preschool to PhD, received a boost from GSoC students. Thanks to Stefan Toncu, users of Minuet can now choose an instrument for exercise visualization, instead of always being stuck with the keyboard.
Divyam Madaan and Rudra Nil Basu added a bunch of activities to GCompris: Oware, Computer parts, Piano composition and note names, Pilot a Submarine, Family, and Digital Electronics.
Deeper in the scientific territory, Rishabh Gupta ported the Lua, R, and Qalculate backends in Cantor to QProcess, and Fabian Kristof Szabolcs implemented support for live streaming data in LabPlot.
Csaba Kertesz worked on modernizing the KStars codebase, and Cristian Baldi developed a responsive web app for WikiToLearn from scratch. His project also included building offline browsing right into the WikiToLearn website, and allowing Android users to install the website on their phone just like any other regular app.
Kirigami Welcomes New Apps
Speaking of mobile apps, Judit Bartha worked on the Android version of Marble Maps. Judit implemented bookmark management and redesigned the app to fit the Material Design guidelines using the Kirigami framework. Mohammed Nafees worked on extending Marble Maps to support indoor maps, such as building floor plans.
Chat applications keep multiplying, and users expect native clients for their Linux desktops. Vasudha Mathur developed Ruqola, the first generic cross-platform interface to Rocket.Chat. She used Kirigami and Qt technologies to shape the application for both desktop and mobile platforms.
Davide Riva developed a protocol-independent chat bridge that supports IRC, Telegram, and Rocket.Chat, allowing for future expansions thanks to its modularity. The bridge is called Brooklyn, and it is already on its 0.2 release.
Vijay Krishnavanshi and Paulo Lieuthier worked on Kopete. Vijay ported the remaining KDE4 parts of Kopete to KF5, and Paulo created a new plugin for chat history management.
Making KDE Software Better
Plenty of improvements have been implemented across the KDE applications ecosystem. Chinmoy Ranjan Pradhan worked on adding Polkit support to KIO, the system library used by KDE software to access and manage files. Polkit allows non-root users to perform file management operations that would usually require admin privileges. With this feature, opening Dolphin as root should finally become a thing of the past.
Lukas Hetzenecker examined HiDPI rendering issues in KDE applications (Gwenview, Spectacle, Okular) and set out to fix them. Mikhail Ivchenko focused on KDevelop, and worked on stabilizing the support for the Go programming language.
Looking Forward to Next Year
Taking part in GSoC is a great opportunity for professional development. In addition to expanding their programming skills, the students earn valuable project management experience, as they are expected to plan and report on every step of their project.
Despite all those benefits, GSoC is not always so peachy for everyone. Sometimes students encounter code-shattering bugs, or have to rewrite entire software components in another programming language. This is where the mentors step in. Mentors offer guidance when students get stuck, and provide advice in making key decisions. Without their support, GSoC wouldn't be so successful, so here's a big "thank you" to all our GSoC 2017 mentors!
To all our students who passed the final evaluation: Congratulations! We're delighted to have been a part of this journey with you, and we hope you'll stick around in the KDE Community. And if you didn't pass, don't despair. We still greatly value your contribution and effort, and you're more than welcome to keep contributing to KDE.
It's never too early to start preparing for the next Google Summer of Code. If you're a student interested in Free and open source software, join us today!
As Valorie said in a recent blog post, accessibility is useful for everybody at some point or another. Clear, highly contrasted icons, easy to reach keyboard shortcuts, and scalable fonts are things we can all appreciate most of the time, whether we have any sort of physical disability or not.
With that in mind, Jean-Baptiste Mardelle will be working on Kdenlive, KDE's video editing software. He'll be reviewing the user interface; that is, the different panels, toolbars, etc., to make it easier to use for people who start editing for the first time. He'll also be working on packaging - creating AppImages and Flatpaks - so the latest versions of Kdenlive can be installed anywhere without having to worry about dependencies.
Marco Martin will be working on Kirigami, the framework that helps developers create apps seamlessly for desktops and mobile phones. His accessibility work will also extend to Plasma Mobile. If he has time, Marco says he would also like to work on Kube, a new groupware client to manage your emails, contacts, tasks, calendars and so on.
When asked what they would be working on, Christian Mollekopf and Michael Bohlender both chanted "Kube, Kube, Kube!". Although the work they will be carrying out is not specifically related to accessibility, one of the main aims of Kube is to offer a friendlier, more intuitive and more attractive user interface, making it easier to use than its alternatives.
Another dynamic duo, Thomas Baumgart and Lukasz Wojnilowicz, will be working on KMyMoney, KDE's personal finance manager. T & L will be working on making KMyMoney's keyboard functionality more consistent. They will also improve porting KMyMoney to Windows, creating an opportunity for a larger audience to use the app.
And then, of course, there will be the invaluable work of the organisers. Mario Fux is the main coordinator of the event, and he will be making sure everybody is fed and watered during the meetings. Simon Wächter and Fox will be helping developers by catering to their needs, plying them with Swiss chocolate, and dispensing hugs for moral support when their code misbehaves.