NOV
19
2017

Announcing Season of KDE 2018


Season of KDE encourages
everybody to help improve KDE.

KDE Student Programs is pleased to announce the 2018 Season of KDE for those who want to participate in mentored projects that enhance KDE in some way.

Every year since 2013, KDE Student Programs has been running Season of KDE as a program similar to, but not quite the same as Google Summer of Code, offering an opportunity to everyone (not just students) to participate in both code and non-code projects that benefits the KDE ecosystem. In the past few years, SoK participants have not only contributed new application features but have also developed the KDE Continuous Integration System, statistical reports for developers, a web framework, ported KDE Applications, created documentation and lots and lots of other work.

For this year’s Season of KDE, we are shaking things up a bit and making a host of changes to the program.

Schedule

The 2018 Season of KDE will have more flexible schedule options for participants. They will now have the opportunity to choose between a shorter sprint project where the working period lasts 40 days or the usual full duration project with a working period of 80 days.

The timeline is:
1st - 26th December 2017: Participant and Mentor Application Period
30th December 2017: Projects Announced
1st January 2018, 00:00 UTC: Official SoK Work Period Begins
9th February 2018, 23:59 UTC: End of Work Period (40 day projects)
21st March 2018, 23:59 UTC: End of Work Period (80 day projects)
25th March 2018: Results Announced
31st March 2018: Certificates issued and sent out
Beginning of Q3 2018: Merchandise and Schwag sent out by courier

Teams

For the first time, we are now welcoming applications from teams of up to 2 people to participate in the same project. Teams may only participate in full 80-day projects. Shorter sprint projects are still only open to individual participants.

Cross-Organisation Projects

Do you want to see KDE software work well on other operating systems? Do you want KDE applications to integrate better with another desktop environment? Do you want to see applications from elsewhere integrate better with KDE?

In the 2018 Season of KDE, we are specially looking out for projects that can help integrate KDE better with other free software projects. We welcome mentors from other projects who’d like to help our participants in their efforts and encourage applications from participants who’d like to work on such a project. Participants will need to have a fairly reasonable grip on both KDE and the partner organisation’s projects, as well as a point of contact in the other organisation that can offer support throughout the duration of the project.

If you are from another FOSS Project, have a concrete idea of something SoK participants can implement and would like to mentor them for it, please get in touch with us directly.

A Grand Prize

The 2018 Season of KDE will accept a maximum of 6 projects. We will score each project based on objective criteria, and after completion of the project, the one with the highest score will win this year’s Season of KDE.

The participants from the winning project will have a chance to attend Akademy 2018, KDE’s annual world conference, which will be held in Vienna from August 11th - 17th, 2018. All travel and stay expenses will be paid for by KDE. At Akademy, you will have the chance to meet people from all around the world who make KDE possible, present your project to them, mingle with some of the brightest minds in the world of free software, and lose yourself in one of Europe’s historic centers of music and culture.

Getting Started

Prospective participants are advised to get in touch with us even before the application period begins to discuss possible projects. You can connect with us at #kde-soc on IRC, via our mailing lists, or contact the maintainer of an application you want to work on (or the specific team) directly.

If you’re looking for project ideas, you can find some on our Google Summer of Code 2018 Ideas Page. Prospective mentors are requested to add ideas to this page, so that we have a central repository of project ideas that may be used for both the 2018 Season of KDE and GSoC 2018.

Participants and mentors can apply here once applications open.

NOV
17
2017

Akademy 2018 - Vienna, Austria - 11-17 August

Vienna Calling! This is not only a song by the famous austrian singer Falco, but could also the motto for next years Akademy.

In 2018 Akademy will be held at the University of Technology (TU Wien) in Vienna, Austria, from Saturday 11th to Friday 17th August.

The conference is expected to draw hundreds of attendees from the global KDE Community to discuss and plan the future of the Community and its technology. Many participants from the broad free and open source software community, local organizations and software companies will also attend.

Akademy 2018 is being organized together with Fachschaft Informatik (FSINF). Apart from representing and counseling computer science students, they engage in diverse political topics e.g. FOSS, Privacy and social justice.

Akademy 2018 Program

Akademy 2018 will start with a 2-day conference on Sat 11th of August & Sunday 12th of August, followed by 5 days of workshops, Birds of a Feather (BoF) and coding sessions.

Vienna and Akademy

Vienna, the capital of Austria, has around 1.8 million inhabitants. It is located in the middle of Central Europe, next to the river Danube. With it's rich history, ranging from Roman times via being the capital city of the Habsburg Empire to being a modern city, rated Number one in diverse studies on quality of living.

TU Wien and Akademy

Almost all buildings of TU Wien are very close to the city center. From the venue a 10 minute walk will bring you directly to the inner city. With a total of around 30000 students, 6000 are studying Computer Science at TU Wien.

About Akademy

For most of the year, KDE—one of the largest free and open software communities in the world—works on-line by email, IRC, forums and mailing lists. Akademy provides all KDE contributors the opportunity to meet in person to foster social bonds, work on concrete technology issues, consider new ideas, and reinforce the innovative, dynamic culture of KDE. Akademy brings together artists, designers, developers, translators, users, writers, sponsors and many other types of KDE contributors to celebrate the achievements of the past year and help determine the direction for the next year. Hands-on sessions offer the opportunity for intense work bringing those plans to reality. The KDE Community welcomes companies building on KDE technology, and those that are looking for opportunities. For more information, please contact The Akademy Team.


Akademy 2017, Almería
OCT
13
2017

KDE Powers up the Qt World Summit

The motto of our space at QtWS this year has been "Power up!". We put it into practice in more than one way and in the most literal of senses.

First we designed our allocated space so that attendees could come, sit and relax, and recover their energies. We made sure there was ample sitting space with comfy cushions in an open and informal atmosphere.


Team KDE.

We also wanted to make it easy for visitors to power up their devices, so we placed plugs and USB charging stations all over our booth. Our visitors came, sat, chatted, re-charged their bodies, minds and devices, while at the same time finding out why KDE is the driving force behind many a software project. This turned out to be winning idea. A lot of people came by the "Power up!" space, and the buzz gave us the chance to demonstrate exactly how KDE could also power up their software and hardware projects. Many still perceive KDE exclusively as the creator of a desktop, but, at the ripe age of twenty, KDE is much more than that.


Visitors could power up
in more ways than one.

Twenty years of development means that KDE has made many different kinds of software. Primary device UI, end-user apps, communication apps, business apps, content creation apps, mobile apps, and on and on. This means we have had to solve many problems and create many libraries in the process. Our libraries complement Qt and are very easy to use by any Qt-based application. Many have few or no dependencies aside from Qt itself. These libraries are free to use and licensed in a way that is compatible even with commercial apps. They also run on many different platforms.

To leverage all the libraries and frameworks we have created, we have also built many development tools, including a full IDE that supports both static and dynamic languages (KDevelop), an advanced editor especially designed for developers (Kate), debugging tools (Kdbg, Massif Visualizer), etc. They all support Qt and C++ and again run on a variety of platforms.


Plasma Mobile running on
Nexus 5x at QtWS 2017.

Our most valuable asset is our community. The KDE community is the real power behind KDE's projects. The community fosters personal and professional development, helping programmers become better Qt developers in a welcoming environment. Also, just by contributing to KDE, you get to help us decide where we should take our projects next and help us keep KDE code up-to-date and secure.

To prove our point, we had on display two examples of how KDE powers much more than desktop devices. We showed off the Pinebook running Plasma Desktop. The Pinebook is a low-cost ultra-netbook (only $99 for the 14'' version) built around the Pine, an ARM-based 64 bit single board computer -- similar to a the Raspberry Pi, but more powerful. The Pinebook is not only a good example of a cheap machine you can take anywhere, but also of how KDE technologies can provide a full-fledged working environment on all sorts of devices.

To drive the matter home even more, visitors were also able to play with Plasma Mobile, our environment for smartphones. Plasma Mobile has been in the news recently thanks to the fact that Purism, manufacturers of high-end laptops that come with Linux pre-installed, and KDE have agreed to work together on the Librem 5, an open and privacy-respecting smartphone. As the Librem 5 hasn't been built yet, at QtWS 2017 we showed how Plasma Mobile works fine on an off-the-shelf device; in this case, a Nexus 5x. Plasma Mobile running on an actual device is living and breathing proof of the power KDE delivers to developers.

Thanks to Halium, for example, you can sit different graphical environments (including Plasma Mobile) on top of an Android base, and Halium will manage communication between the graphical environment and the kernel. Then we have Kirigami, a framework that helps developers create apps that will work within all sorts of environments, not only on the Plasma Desktop. With Kirigami, you can deliver apps to the two Plasmas, Desktop and Mobile, Windows, MacOS X, Android, and iOS.

These powerful technologies are developed and maintained by KDE, and are examples of how KDE can power up your projects.

AUG
6
2017

Akademy 2017 in Retrospect

The 2017 edition of Akademy was held in Almería, Spain. Starting officially on the 22nd of July and ending on the 27th, the weekend was dedicated to talks, as is customary. The rest of the following week, from Monday to Thursday, was dedicated to workshops and BoFsBirds of a Feather — sessions in which community members interested in the same things meet and work together.

This year's event attracted over 110 attendees. Attendees traveled mainly from Europe, but also from North and South America, and Asia. Over the weekend, visitors were able to attend over 40 different talks on all kinds of topics, ranging from developing applications for mobile phones to best ways for collaboration between communities.


Attendees of the 2017 Akademy. Click on the image
to see a larger, interactive version with
participants' names.

From Monday to Thursday, Akademy was dedicated to BoFs and workshops where a specific topic or area is focused on. For most participants, this part is a primary motivation for attending Akademy, since it gives them the chance to sit down with their colleagues in the flesh. They can discuss and code together without having to relay messages over email or IRC. Each day attendees met, discussed, and worked side by side, pushing KDE forward.

One of the hottest topics was Plasma. Plasma is KDE's graphical desktop and mobile environment. Dedicating a large chunk of the meetings to Plasma makes perfect sense. Although most KDE apps work on a wide range of platforms (including Windows, MacOS and Android), the first platform KDE developers would want to target is their own. With as much time dedicated to mobile frameworks, such as Kirigami and Halium, as to Plasma on desktop computers, it is clear the developers are very seriously committed to the effort of taking over smartphones and breaking the Android/iOS duopoly.

KDE developers know very well that a rich software catalogue is essential to attract end users, hence many of the talks and BoFs where dedicated to app development. There were slots on how to port applications to the upcoming Wayland display server protocol which, like winter, is definitely coming someday. Aleix Pol dedicated time to explaining how developers could package apps for Flatpak, a universal packaging system for all GNU/Linux distributions. Scattered throughout the week were also several sessions and talks about QML, Qt 3D, and other KDE-related technologies.

As for the steps the applications should actually go through — from concept to working utility on the desktop or your phone's screen — during Akademy 2017 the community reached an agreement on the new Applications Lifecycle Policy. The overhaul of this policy had already been discussed at some length on KDE's Community mailing list, but the conversation hadn't reached a satisfactory conclusion. However, a few hours of face-to-face negotiation led to an acceptable solution which Jonathan Riddell announced on Wednesday in the half-day wrap-up session.

According to Jonathan, the new policy...

"[D]efines how projects enter KDE, which is either through Incubator for projects which started outside KDE, or just starting it in Playground. It defines the sort of things that get reviewed in KDEReview and it explains how to choose where to put the application, (Frameworks, self released, Applications, Plasma) which in turn defines how and when it gets released. Finally, it defines options when a project is no longer useful: either ask the Gardening team to update it or move it to unmaintained."

On the non-technical front, there were all-important discussion on how to make KDE technologies more accessible to end users, and how to make the community more open to potential contributors. Improving communication aimed at non-technical users, reaching out and cooperating with other communities, and implementing policies that promote inclusiveness were some of the areas participants pledged to work on.

This was another solid Akademy. Knowledge was shared, agreements reached, and code got written. Even though the KDE community discussed a wide variety of topics, there was clearly a common underlying theme of how members of KDE want to shape the world of tech to their vision — the vision of a world in which everyone has control over their digital life and enjoys freedom and privacy.

After this year's hot Andalusian sun, Akademy will be moving next year to the heart of Europe: Vienna. See you there in 2018!

About Akademy

For most of the year, KDE — one of the largest free and open software communities in the world—works on-line by email, IRC, forums and mailing lists. Akademy provides all KDE contributors the opportunity to meet in person to foster social bonds, work on concrete technology issues, consider new ideas, and reinforce the innovative, dynamic culture of KDE. Akademy brings together artists, designers, developers, translators, users, writers, sponsors and many other types of KDE contributors to celebrate the achievements of the past year and help determine the direction for the next year. Hands-on sessions offer the opportunity for intense work bringing those plans to reality. The KDE Community welcomes companies building on KDE technology, and those that are looking for opportunities.

For more information, please contact the Akademy Team.

JUL
26
2017

Wednesday Akademy BoF wrapup

Wednesday is the third and for many people last day of BoFs, as people start to head off home. However hacking and some smaller meetings will happen tomorrow between those still here

JUL
25
2017

Tuesday Akademy Wrapup Session

The second day of Akademy BoFs, group sessions and hacking has just finished. There is a wrapup session at the end so that what happened in the different rooms can be shared with everyone including those not present.

JUL
24
2017

Akademy Awards 2017

Every year at Akademy we celebrate some of our hardest working achievers in the community. The prizes are selected and awarded by the previous year's winners. The winners this year are:


Kai-Uwe

Application Award

Kai Uwe Broulik for their valuable work on Plasma.




Cornelius Schumacher

Non-Application Contribution Award

Cornelius Schumacher for their long term contributions to KDE.



 
Olaf and Martin

Jury Award

Martin Konold & Olaf Schmidt-Wischhöfer for their work on the KDE Free Qt Foundation.
Honourable mentions also go to Lars Knoll and Tuukka Turunen for their work on the Qt side of the foundation which controls Qt's licensing.




Thanking the Akademy organisers

The organising team were also given a certificate and thanked for their hard work. The organisation has been led by Kenny Duffus who has helped for over a decade making the events appear to run smoothly. The local team have worked hard this year led by Rubén Gómez and Ismael Olea to bring us a fabulous event.


Lukas Hetzenecker

Akademy continues for another four days with meetings, workshops and hacking from teams within KDE to discuss their work over the forthcoming year.

One final announcement was made at the end of the talks. The location for next year's Akademy was announced to be in Vienna, Lukas Hetzenecker introduced what he assured us was a beautiful and welcoming city.

JUL
18
2017

What to Expect from Akademy 2017 on Day 1


I'm going to Akademy

There's less than a week until the beginning of Akademy 2017 (if you still haven’t registered, do so now) and this is what you can expect from your first day at the event:

Keynotes and Master Talks

Akademy opens on Saturday, July 22 at 10 am with Robert Kaye, the brains behind Musicbrainz. We talked with Robert a few days ago, and he will tell us all about his projects and how he managed to marry FLOSS activism with the pragmatism of having to make money in order to keep them alive.

Sebastian Kügler will follow with an overview of the most important things that happened over the last year in the development of Plasma. He will talk about current features, future plans and goals, what to expect on your desktop over the next year, and how to help and get involved.

Meanwhile, in the next room, Jos van den Oever will examine Calligra and its native support for ODF. He'll look at a number of areas of ODF and see how well they are supported compared to other office suites.

At 11:50, Mirko Boehm will review the governance norms applied in FSFE, KDE and Wikimedia in his talk Why we Fight. He will examine how the norms developed over time and how current debates reflect their evolution.


Kdenlive, KDE's video editor, now comes with a new, re-vamped user interface.

At the same time, Volker Krause will present the UserFeedback framework, which provides ways to engage users from inside the application itself, including the collection of system or usage statistics, as well as asking an interested set of users that match a specific set of criteria to participate in an online survey.

Continuing on with a similar topic, at 12:30 Aleix Pol will talk about the challenge of developing for users employing bundled systems. We'll see what impact shortening the path between the development and users being able to run the software will have.

At the same time, Emma Gospodinova will tell us how she plans to add support for Rust, the promisingly popular programming language, to KDevelop during her Google Summer of Code project. Emma plans to include standard features any IDE should support for a language, such as semantic highlighting, code completion, refactoring, debugging and project management.

From there, we will move onto the light entertainment, which is movies. Or more like movie-editing. In Kdenlive, rewriting the timeline, Jean-Baptiste Mardelle will show us the new, polished Kdenlive 17.08, which now uses QML for many parts of the UI.

On a more technical note, Ivan Čukić will talk about how functional programming can improve our day-to-day work, make our code safer, cleaner and more correct.

Lightning Talks

After lunch, at 15:30, we'll have a bunch of lightning talks. The first one will be about Mycroft, the Alexa-like AI, and Aditya Mehra will explain how you can turn it into a Plasma widget and really enhance your life by having something you can boss about.

Volker Krause will then take the stage and tell us all about KF5::SyntaxHighlighting, a syntax highlighting engine that was originally tied to Kate, but can now be used anywhere.

Then Albert Astals Cid is up, and he will explain the work being carried out on Clazy, a compiler plugin which allows Clang to understand Qt semantics.

Marco Martin will then have ten minutes to explain how the feedback generated from the design and implementation of applications significantly improved the quality of Kirigami, KDE's user interface framework for developing applications that work both on mobile and desktop computers.

Finally, Vasudha Mathur will talk about Ruqola, the first generic chat application based on Rocket.Chat. Ruqola is a Qt/QML/C++ app and provides multi-platform portability. Ruqola will currently run on both desktop and mobile (Android) platforms.

... Back to Regular Talks

At 16:30, Sandro Andrade will be talking about preliminary implementation of a modular and flexible framework for building Qt mobile applications. He will also explain how you can use code generators and a plugin-based architecture to automate the implementation of recurrent tasks.


Babe allows you to add music from multiple sources, including YouTube.

At the same time and next door, Camilo Higuita will be introducing Babe, a contextual multimedia desktop app. Babe uses online resources and AI to find relationships between the music metadata and its context in order to generate personalized queries and suggestions.

Lydia Pintscher and the rest of the KDE e.V. Board will then sit down for an Ask Us Anything session with the audience at 17:10. If you want to find out what the board really gets up to and hear the plans for KDE as a community moving forward, here's your chance.

Meanwhile, Dmitri Popov will be teaching you how to take your digiKam skills to the next level by mastering its advanced functionality. Dmitri's talk will introduce several useful features and tools, such as filtering, batch processing, and curve presets.

At 17:55, John Samuel will be talking about Wikidata and how it can play an important role for the visibility of KDE applications. He will show how developers can build tools to integrate their applications with Wikidata to present an up-to-date view of their applications and their cool features.

At the same time, Arnav Dhamija will introduce you to the KIO (KDE Input Output) library. KIO is what allows your KDE apps to access data from a number of different protocols, such as local file systems, ssh, https, samba shares, ftp, and network file systems. Arnav will explain the need for KIO, how KIO works, KIO slaves, and how to develop for the same.

At 18:35 Timothée Giet will be taking us down the long road to GCompris-qt 1.0. GCompris, the collection of educational games and activities for children, has finally officially released the new Qt-based version. Timothée will show us the progress the team has made to get there, as well as some shiny new activities.

In the next room, David Edmundson will be explaining the Binding loop detected for property "title"" error, an annoying and cryptic error everyone developing QML has experienced at some point or another. He will talk about what this warning really means and how you can tackle even the most complicated loops.

... And a last Blast of Lightning Talks

At 19:15 we'll have the last three Lightning talks of the day. First up will be Agustín Benito with his Opening new doors presentation, in which Agustín will explain why he thinks KDE should jump into the embedded-for-automotive fray. Should he have called his talk Opening car doors? Definitely.

Then Annu Mittal will talk about all the application domains and various programs currently running in KDE, namely: Season of KDE, Summer of Code, and Outreach Program for Women. She will follow up by explaining the various ways you can get involved with KDE, both from the technical and non-technical point of view.

Finally, yours truly will help you look for love (for your projects) by explaining in ten minutes flat three simple steps that will improve your communication and increase your audience's appreciation for your project.

... And that is just day one.

Register here and don't miss Akademy 2017, one of the most important Free Software conferences this year.

MAR
17
2017

Akademy 2017 Call for Papers

Akademy is the KDE Community conference. If you are working on topics relevant to KDE or Qt, this is your chance to present your work and ideas at the Conference from 22nd-27th July in Almería, Spain. The days for talks are Saturday and Sunday, 22nd and 23rd July. The rest of the week will be BoFs, unconference sessions and workshops.

MAR
14
2017

Akademy 2017 - Almería, Spain - 22-27 July

This year's Akademy will be held at the Universidad de Almería (UAL) in Almería, Spain, from July 22nd to 27th.

The conference is expected to draw hundreds of attendees from the global KDE Community to discuss and plan the future of the Community and its technology. Many participants from the broad free and open source software community, local organizations and software companies will also attend.

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